| Icon | Name | Level | Category | Mana | Cast Time | Cooldown | Range | Description |
 | Heroic Strike Rank 1 | 1 | Protection | 150 | 100 | 200 | 300 | A strong attack that increases melee damage by 11 and causes a high amount of threat. |
 | Battle Stance
| 1 | Protection | 0 | 100 | 200 | 300 | A balanced combat stance. |
 | Battle Shout Rank 1 | 1 | Protection | 100 | 100 | 200 | 300 | The warrior shouts increasing attack power of all raid and party members within $a1 yards by $s1. Lasts $d. |
 | Sweeping Strikes Rank 1 | 1 | Protection | 0 | 100 | 200 | 300 | Your next melee weapon swing strikes an additional nearby opponent. |
 | Unbridled Wrath Rank 1 | 1 | Protection | 0 | 100 | 200 | 300 | Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. |
 | Flurry Rank 1 | 1 | Protection | 0 | 100 | 200 | 300 | Increases your attack speed by $12966s1__for your next 3 swings after dealing a melee critical strike. |
 | Flurry Rank 2 | 1 | Protection | 0 | 100 | 200 | 300 | Increases your attack speed by $12967s1__for your next 3 swings after dealing a melee critical strike. |
 | Flurry Rank 3 | 1 | Protection | 0 | 100 | 200 | 300 | Increases your attack speed by $12968s1__for your next 3 swings after dealing a melee critical strike. |
 | Flurry Rank 4 | 1 | Protection | 0 | 100 | 200 | 300 | Increases your attack speed by $12969s1__for your next 3 swings after dealing a melee critical strike. |
 | Flurry Rank 5 | 1 | Protection | 0 | 100 | 200 | 300 | Increases your attack speed by $12970s1__for your next 3 swings after dealing a melee critical strike. |
 | Last Stand
| 1 | Protection | 0 | 100 | 200 | 300 | When activated this ability temporarily grants you 30__of your maximum health for $12976d. After the effect expires the health is lost. |
 | Execute
| 1 | Protection | 1 | 100 | 200 | 300 | Attempt to finish off a wounded foe causing damage and converting each extra point of rage into additional damage. Only usable on enemies that have less than 20__health. |
 | Sweeping Strikes Rank 1 | 1 | Protection | 0 | 100 | 200 | 300 | Your next melee weapon swing strikes an additional nearby opponent. |
 | Second Wind Rank 1 | 1 | Protection | 0 | 100 | 200 | 300 | Whenever you are struck by a Stun or Immobilize effect you will generate $/10;29841o1 rage and $29841o2__of your total health over $29841d. |
 | Second Wind Rank 2 | 1 | Protection | 0 | 100 | 200 | 300 | Whenever you are struck by a Stun or Immobilize effect you will generate $/10;29842o1 rage and $29842o2__of your total health over $29842d. |
 | Trauma Rank 1 | 1 | Protection | | 100 | 200 | 300 | Your normal melee critical strikes increase the effectiveness of Bleed effects on the target by $46856s1__for $46856d. |
 | Trauma Rank 2 | 1 | Protection | | 100 | 200 | 300 | Your normal melee critical strikes increase the effectiveness of Bleed effects on the target by $46857s1__for $46857d. |
 | Safeguard Rank 1 | 1 | Protection | | 100 | 200 | 300 | Reduces damage taken by the target of your Intervene ability by $46946s1__for $46946d. In addition your Charge Intercept and Intervene abilities have a 50__chance to remove all movement impairing effects when used. |
 | Safeguard Rank 2 | 1 | Protection | | 100 | 200 | 300 | Reduces damage taken by the target of your Intervene ability by $46947s1__for $46947d. In addition your Charge Intercept and Intervene abilities have a 100__chance to remove all movement impairing effects when used. |
 | Charge Rank 1 | 4 | Protection | 0 | 100 | 200 | 300 | Charge an enemy, generate 9 rage, and stun it for 1 sec. Cannot be used in combat. |
 | Rend Rank 1 | 4 | Protection | 100 | 100 | 200 | 300 | Wounds the target causing them to bleed for 15 damage plus an additional (based on weapon damage) over 9 sec. |
 | Thunder Clap Rank 1 | 6 | Protection | 200 | 100 | 200 | 300 | Blasts nearby enemies increasing the time between their attacks by $s2__for $d and doing $s1 damage to them. Damage increased by attack power. This ability causes additional threat. |
 | Heroic Strike Rank 2 | 8 | Protection | 150 | 100 | 200 | 300 | A strong attack that increases melee damage by 21 and causes a high amount of threat. |
 | Hamstring Rank 1 | 8 | Protection | 100 | 100 | 200 | 300 | Maims the enemy, causing 5 damage and slowing the enemy's movement by 40% for 15 sec. |
 | Defensive Stance
| 10 | Protection | 0 | 100 | 200 | 300 | A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases threat generated. |
 | Taunt
| 10 | Protection | 0 | 100 | 200 | 300 | Taunts the target to attack you, but has no effect if the target is already attacking you. |
 | Bloodrage
| 10 | Protection | 0 | 100 | 200 | 300 | Generates 10 rage at the cost of health, and then generates an additional 100 rage over 10 sec. The warrior is considered in combat for the duration. |
 | Rend Rank 2 | 10 | Protection | 100 | 100 | 200 | 300 | Wounds the target causing them to bleed for $o1 damage plus an additional ${0.2*5*(($MWB+$mwb)/2+$AP/14*$MWS)} (based on weapon damage) over $d. |
 | Sunder Armor Rank 1 | 10 | Protection | 150 | 100 | 200 | 300 | Sunders the target's armor reducing it by $s1__per Sunder Armor and causes a high amount of threat. Threat increased by attack power. Can be applied up to 5 times. Lasts $58567d. |
 | Revenge Stun Rank 1 | 10 | Protection | 0 | 100 | 200 | 300 | Stuns the target for $d. |
 | Shield Bash Rank 1 | 12 | Protection | 100 | 100 | 200 | 300 | Bashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. |
 | Battle Shout Rank 2 | 12 | Protection | 100 | 100 | 200 | 300 | The warrior shouts increasing attack power of all raid and party members within $a1 yards by $s1. Lasts $d. |
 | Overpower Rank 1 | 12 | Protection | 50 | 100 | 200 | 300 | Instantly overpower the enemy causing weapon damage. Only useable after the target dodges. The Overpower cannot be blocked dodged or parried. |
 | Demoralizing Shout Rank 1 | 14 | Protection | 100 | 100 | 200 | 300 | Reduces the melee attack power of all enemies within 10 yards by 35 for 30 sec. |
 | Revenge Rank 1 | 14 | Protection | 50 | 100 | 200 | 300 | Instantly counterattack an enemy for ${$m1+$AP*0.207} to ${$M1+$AP*0.207} damage. Revenge is only usable after the warrior blocks dodges or parries an attack. |
 | Heroic Strike Rank 3 | 16 | Protection | 150 | 100 | 200 | 300 | A strong attack that increases melee damage by 32 and causes a high amount of threat. |
 | Mocking Blow Rank 1 | 16 | Protection | 100 | 100 | 200 | 300 | A mocking attack that causes 22 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec. |
 | Shield Block
| 16 | Protection | 100 | 100 | 200 | 300 | Increases chance to block by 75% for 5 sec, but will only block 1 attack. |
 | Disarm
| 18 | Protection | 200 | 100 | 200 | 300 | Disarm the enemy's weapon for 10 sec. |
 | Thunder Clap Rank 2 | 18 | Protection | 200 | 100 | 200 | 300 | Blasts nearby enemies increasing the time between their attacks by $s2__for $d and doing $s1 damage to them. Damage increased by attack power. This ability causes additional threat. |
 | Cleave Rank 1 | 20 | Protection | 200 | 100 | 200 | 300 | A sweeping attack that does your weapon damage plus 5 to the target and his nearest ally. |
 | Rend Rank 3 | 20 | Protection | 100 | 100 | 200 | 300 | Wounds the target causing them to bleed for $o1 damage plus an additional ${0.2*5*(($MWB+$mwb)/2+$AP/14*$MWS)} (based on weapon damage) over $d. |
 | Retaliation
| 20 | Protection | 0 | 100 | 200 | 300 | Instantly counterattack any enemy that strikes you in melee for $20230d. Melee attacks made from behind cannot be counterattacked. A maximum of $20230n attacks will cause retaliation. |
 | Intimidating Shout
| 22 | Protection | 250 | 100 | 200 | 300 | The warrior shouts causing enemies within $5246a2 yards to cower in fear. Up to $5246i total nearby enemies will flee in fear. Lasts $5246d. |
 | Battle Shout Rank 3 | 22 | Protection | 100 | 100 | 200 | 300 | The warrior shouts increasing attack power of all raid and party members within $a1 yards by $s1. Lasts $d. |
 | Sunder Armor Rank 2 | 22 | Protection | 150 | 100 | 200 | 300 | Sunders the target's armor reducing it by $s1 per Sunder Armor and causes a high amount of threat. Threat increased by attack power. Can be applied up to 5 times. Lasts $d. |
 | Heroic Strike Rank 4 | 24 | Protection | 150 | 100 | 200 | 300 | A strong attack that increases melee damage by 44 and causes a high amount of threat. |
 | Execute Rank 1 | 24 | Protection | 150 | 100 | 200 | 300 | Attempt to finish off a wounded foe causing ${$m1+$AP*0.2} damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have less than 20__health. |
 | Demoralizing Shout Rank 2 | 24 | Protection | 100 | 100 | 200 | 300 | Reduces the melee attack power of all enemies within $a1 yards by $s1 for $d. |
 | Revenge Rank 2 | 24 | Protection | 50 | 100 | 200 | 300 | Instantly counterattack an enemy for ${$m1+$AP*0.207} to ${$M1+$AP*0.207} damage. Revenge is only usable after the warrior blocks dodges or parries an attack. |
 | Challenging Shout
| 26 | Protection | 50 | 100 | 200 | 300 | Forces all nearby enemies to focus attacks on you for 6 sec. |
 | Charge Rank 2 | 26 | Protection | 0 | 100 | 200 | 300 | Charge an enemy generate $/10;s2 rage and stun it for $7922d. Cannot be used in combat. |
 | Mocking Blow Rank 2 | 26 | Protection | 100 | 100 | 200 | 300 | A mocking attack that causes $s1 damage a moderate amount of threat and forces the target to focus attacks on you for $d. |
 | Shield Wall
| 28 | Protection | 0 | 100 | 200 | 300 | Reduces the damage taken from melee attacks, ranged attacks and spells by 75% for 10 sec. |
 | Overpower Rank 2 | 28 | Protection | 50 | 100 | 200 | 300 | Instantly overpower the enemy causing weapon damage plus $s1. Only useable after the target dodges. The Overpower cannot be blocked dodged or parried. |
 | Thunder Clap Rank 3 | 28 | Protection | 200 | 100 | 200 | 300 | Blasts nearby enemies increasing the time between their attacks by $s2__for $d and doing $s1 damage to them. Damage increased by attack power. This ability causes additional threat. |
 | Slam Rank 1 | 30 | Protection | 150 | 100 | 200 | 300 | Slams the opponent, causing weapon damage plus 32. |
 | Berserker Stance
| 30 | Protection | 0 | 100 | 200 | 300 | An aggressive stance. Critical hit chance is increased by 3% and all damage taken is increased by 10%. |
 | Rend Rank 4 | 30 | Protection | 100 | 100 | 200 | 300 | Wounds the target causing them to bleed for $o1 damage plus an additional ${0.2*5*(($MWB+$mwb)/2+$AP/14*$MWS)} (based on weapon damage) over $d. |
 | Cleave Rank 2 | 30 | Protection | 200 | 100 | 200 | 300 | A sweeping attack that does your weapon damage plus $s1 to the target and his nearest ally. |
 | Intercept Rank 1 | 30 | Protection | 100 | 100 | 200 | 300 | Charge an enemy causing ${$AP*0.12} damage (based on attack power) and stunning it for $20253d. |
 | Shield Bash Rank 2 | 32 | Protection | 100 | 100 | 200 | 300 | Bashes the target with your shield for 18 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. |
 | Hamstring Rank 2 | 32 | Protection | 100 | 100 | 200 | 300 | Maims the enemy causing $s1 damage and slowing the enemy's movement by $s2__for $d. |
 | Battle Shout Rank 4 | 32 | Protection | 100 | 100 | 200 | 300 | The warrior shouts increasing attack power of all raid and party members within $a1 yards by $s1. Lasts $d. |
 | Heroic Strike Rank 5 | 32 | Protection | 150 | 100 | 200 | 300 | A strong attack that increases melee damage by $s1 and causes a high amount of threat. |
 | Berserker Rage
| 32 | Protection | 0 | 100 | 200 | 300 | The warrior enters a berserker rage becoming immune to Fear Sap and Incapacitate effects and generating extra rage when taking damage. Lasts $d. |
 | Execute Rank 2 | 32 | Protection | 150 | 100 | 200 | 300 | Attempt to finish off a wounded foe causing ${$m1+$AP*0.2} damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have less than 20__health. |
 | Revenge Rank 3 | 34 | Protection | 50 | 100 | 200 | 300 | Instantly counterattack an enemy for ${$m1+$AP*0.207} to ${$M1+$AP*0.207} damage. Revenge is only usable after the warrior blocks dodges or parries an attack. |
 | Sunder Armor Rank 3 | 34 | Protection | 150 | 100 | 200 | 300 | Sunders the target's armor reducing it by $s1 per Sunder Armor and causes a high amount of threat. Threat increased by attack power. Can be applied up to 5 times. Lasts $d. |
 | Demoralizing Shout Rank 3 | 34 | Protection | 100 | 100 | 200 | 300 | Reduces the melee attack power of all enemies within $a1 yards by $s1 for $d. |
 | Whirlwind
| 36 | Protection | 250 | 100 | 200 | 300 | In a whirlwind of steel you attack up to enemies within 8 yards, causing weapon damage to each enemy. |
 | Mocking Blow Rank 3 | 36 | Protection | 100 | 100 | 200 | 300 | A mocking attack that causes $s1 damage a moderate amount of threat and forces the target to focus attacks on you for $d. |
 | Pummel Rank 1 | 38 | Protection | 100 | 100 | 200 | 300 | Pummel the target interrupting spellcasting and preventing any spell in that school from being cast for $d. |
 | Thunder Clap Rank 4 | 38 | Protection | 200 | 100 | 200 | 300 | Blasts nearby enemies increasing the time between their attacks by $s2__for $d and doing $s1 damage to them. Damage increased by attack power. This ability causes additional threat. |
 | Slam Rank 2 | 38 | Protection | 150 | 100 | 200 | 300 | Slams the opponent causing weapon damage plus $s1. |
 | Heroic Strike Rank 6 | 40 | Protection | 150 | 100 | 200 | 300 | A strong attack that increases melee damage by $s1 and causes a high amount of threat. |
 | Rend Rank 5 | 40 | Protection | 100 | 100 | 200 | 300 | Wounds the target causing them to bleed for $o1 damage plus an additional ${0.2*5*(($MWB+$mwb)/2+$AP/14*$MWS)} (based on weapon damage) over $d. |
 | Cleave Rank 3 | 40 | Protection | 200 | 100 | 200 | 300 | A sweeping attack that does your weapon damage plus $s1 to the target and his nearest ally. |
 | Execute Rank 3 | 40 | Protection | 150 | 100 | 200 | 300 | Attempt to finish off a wounded foe causing ${$m1+$AP*0.2} damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have less than 20__health. |
 | Bloodthirst
| 40 | Protection | 0 | 100 | 200 | 300 | Instantly attack the target causing ${$AP*$23881m1/100} damage. In addition the next $23885n successful melee attacks will restore $23881m2__of max health. This effect lasts $23885d. Damage is based on your attack power. |
 | Battle Shout Rank 5 | 42 | Protection | 100 | 100 | 200 | 300 | The warrior shouts increasing attack power of all raid and party members within $a1 yards by $s1. Lasts $d. |
 | Intercept Rank 2 | 42 | Protection | 100 | 100 | 200 | 300 | Charge an enemy causing $20614s2 damage and stunning it for $20614d. |
 | Demoralizing Shout Rank 4 | 44 | Protection | 100 | 100 | 200 | 300 | Reduces the melee attack power of all enemies within $a1 yards by $s1 for $d. |
 | Overpower Rank 3 | 44 | Protection | 50 | 100 | 200 | 300 | Instantly overpower the enemy causing weapon damage plus $s1. Only useable after the target dodges. The Overpower cannot be blocked dodged or parried. |
 | Revenge Rank 4 | 44 | Protection | 50 | 100 | 200 | 300 | Instantly counterattack an enemy for ${$m1+$AP*0.207} to ${$M1+$AP*0.207} damage. Revenge is only usable after the warrior blocks dodges or parries an attack. |
 | Charge Rank 3 | 46 | Protection | 0 | 100 | 200 | 300 | Charge an enemy generate $/10;s2 rage and stun it for $7922d. Cannot be used in combat. |
 | Sunder Armor Rank 4 | 46 | Protection | 150 | 100 | 200 | 300 | Sunders the target's armor reducing it by $s1 per Sunder Armor and causes a high amount of threat. Threat increased by attack power. Can be applied up to 5 times. Lasts $d. |
 | Slam Rank 3 | 46 | Protection | 150 | 100 | 200 | 300 | Slams the opponent causing weapon damage plus $s1. |
 | Mocking Blow Rank 4 | 46 | Protection | 100 | 100 | 200 | 300 | A mocking attack that causes $s1 damage a moderate amount of threat and forces the target to focus attacks on you for $d. |
 | Heroic Strike Rank 7 | 48 | Protection | 150 | 100 | 200 | 300 | A strong attack that increases melee damage by $s1 and causes a high amount of threat. |
 | Thunder Clap Rank 5 | 48 | Protection | 200 | 100 | 200 | 300 | Blasts nearby enemies increasing the time between their attacks by $s2__for $d and doing $s1 damage to them. Damage increased by attack power. This ability causes additional threat. |
 | Execute Rank 4 | 48 | Protection | 150 | 100 | 200 | 300 | Attempt to finish off a wounded foe causing ${$m1+$AP*0.2} damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have less than 20__health. |
 | Mortal Strike Rank 2 | 48 | Protection | 300 | 100 | 200 | 300 | A vicious strike that deals weapon damage plus $s2 and wounds the target reducing the effectiveness of any healing by $s1__for $d. |
 | Bloodthirst Rank 2 | 48 | Protection | 300 | 100 | 200 | 300 | Instantly attack the target causing ${$AP*$m1/100} damage. In addition the next $23886n successful melee attacks will restore $23889s1 health. This effect lasts $23886d. Damage is based on your attack power. |
 | Shield Slam Rank 2 | 48 | Protection | 200 | 100 | 200 | 300 | Slam the target with your shield causing $s2 damage modified by your shield block value and dispels $s1 magic effect on the target. Also causes a high amount of threat. |
 | Recklessness
| 50 | Protection | 0 | 100 | 200 | 300 | The warrior will cause critical hits with most attacks and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%. |
 | Rend Rank 6 | 50 | Protection | 100 | 100 | 200 | 300 | Wounds the target causing them to bleed for $o1 damage plus an additional ${0.2*5*(($MWB+$mwb)/2+$AP/14*$MWS)} (based on weapon damage) over $d. |
 | Cleave Rank 4 | 50 | Protection | 200 | 100 | 200 | 300 | A sweeping attack that does your weapon damage plus $s1 to the target and his nearest ally. |
 | Shield Bash Rank 3 | 52 | Protection | 100 | 100 | 200 | 300 | Bashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. |
 | Battle Shout Rank 6 | 52 | Protection | 100 | 100 | 200 | 300 | The warrior shouts increasing attack power of all raid and party members within $a1 yards by $s1. Lasts $d. |
 | Intercept Rank 3 | 52 | Protection | 100 | 100 | 200 | 300 | Charge an enemy causing $20615s2 damage and stunning it for $20615d. |
 | Hamstring Rank 3 | 54 | Protection | 100 | 100 | 200 | 300 | Maims the enemy causing $s1 damage and slowing the enemy's movement by $s2__for $d. |
 | Demoralizing Shout Rank 5 | 54 | Protection | 100 | 100 | 200 | 300 | Reduces the melee attack power of all enemies within $a1 yards by $s1 for $d. |
 | Revenge Rank 5 | 54 | Protection | 50 | 100 | 200 | 300 | Instantly counterattack an enemy for ${$m1+$AP*0.207} to ${$M1+$AP*0.207} damage. Revenge is only usable after the warrior blocks dodges or parries an attack. |
 | Slam Rank 4 | 54 | Protection | 150 | 100 | 200 | 300 | Slams the opponent causing weapon damage plus $s1. |
 | Mortal Strike Rank 3 | 54 | Protection | 300 | 100 | 200 | 300 | A vicious strike that deals weapon damage plus $s2 and wounds the target reducing the effectiveness of any healing by $s1__for $d. |
 | Bloodthirst Rank 3 | 54 | Protection | 300 | 100 | 200 | 300 | Instantly attack the target causing ${$AP*$m1/100} damage. In addition the next $23887n successful melee attacks will restore $23890s1 health. This effect lasts $23887d. Damage is based on your attack power. |
 | Shield Slam Rank 3 | 54 | Protection | 200 | 100 | 200 | 300 | Slam the target with your shield causing $s2 damage modified by your shield block value and dispels $s1 magic effect on the target. Also causes a high amount of threat. |
 | Heroic Strike Rank 8 | 56 | Protection | 150 | 100 | 200 | 300 | A strong attack that increases melee damage by $s1 and causes a high amount of threat. |
 | Mocking Blow Rank 5 | 56 | Protection | 100 | 100 | 200 | 300 | A mocking attack that causes $s1 damage a moderate amount of threat and forces the target to focus attacks on you for $d. |
 | Execute Rank 5 | 56 | Protection | 150 | 100 | 200 | 300 | Attempt to finish off a wounded foe causing ${$m1+$AP*0.2} damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have less than 20__health. |
 | Pummel Rank 2 | 58 | Protection | 100 | 100 | 200 | 300 | Pummel the target for $s2 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for $d. |
 | Thunder Clap Rank 6 | 58 | Protection | 200 | 100 | 200 | 300 | Blasts nearby enemies increasing the time between their attacks by $s2__for $d and doing $s1 damage to them. Damage increased by attack power. This ability causes additional threat. |
 | Sunder Armor Rank 5 | 58 | Protection | 150 | 100 | 200 | 300 | Sunders the target's armor reducing it by $s1 per Sunder Armor and causes a high amount of threat. Threat increased by attack power. Can be applied up to 5 times. Lasts $d. |
 | Rend Rank 7 | 60 | Protection | 100 | 100 | 200 | 300 | Wounds the target causing them to bleed for $o1 damage plus an additional ${0.2*5*(($MWB+$mwb)/2+$AP/14*$MWS)} (based on weapon damage) over $d. |
 | Overpower Rank 4 | 60 | Protection | 50 | 100 | 200 | 300 | Instantly overpower the enemy causing weapon damage plus $s1. Only useable after the target dodges. The Overpower cannot be blocked dodged or parried. |
 | Cleave Rank 5 | 60 | Protection | 200 | 100 | 200 | 300 | A sweeping attack that does your weapon damage plus $s1 to the target and his nearest ally. |
 | Mortal Strike Rank 4 | 60 | Protection | 300 | 100 | 200 | 300 | A vicious strike that deals weapon damage plus $s2 and wounds the target reducing the effectiveness of any healing by $s1__for $d. |
 | Bloodthirst Rank 4 | 60 | Protection | 300 | 100 | 200 | 300 | Instantly attack the target causing ${$AP*$m1/100} damage. In addition the next $23888n successful melee attacks will restore $23891s1 health. This effect lasts $23888d. Damage is based on your attack power. |
 | Shield Slam Rank 4 | 60 | Protection | 200 | 100 | 200 | 300 | Slam the target with your shield causing $s2 damage modified by your shield block value and dispels $s1 magic effect on the target. Also causes a high amount of threat. |
 | Heroic Strike Rank 9 | 60 | Protection | 150 | 100 | 200 | 300 | A strong attack that increases melee damage by 157 and causes a high amount of threat. |
 | Revenge Rank 6 | 60 | Protection | 50 | 100 | 200 | 300 | Instantly counterattack an enemy for 81 - 99 damage and a high amount of threat. Revenge must follow a block, dodge or parry. |
 | Battle Shout Rank 7 | 60 | Protection | 100 | 100 | 200 | 300 | The warrior shouts, increasing the melee attack power of all party members within 20 yards by 232. Lasts 2 min. |
 | Devastate Rank 2 | 60 | Protection | 150 | 100 | 200 | 300 | An instant weapon attack that causes 50% of weapon damage plus 25 and additional threat for each application of Sunder Armor on the target. In addition, this attack will renew the duration of the Sunder Armor effect. |
 | Rampage Rank 2 | 60 | Protection | 200 | 100 | 200 | 300 | Warrior goes on a rampage, increasing attack power by 40 and causing most successful melee attacks to increase attack power by an additional 40. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit. |
 | Slam Rank 5 | 61 | Protection | 150 | 100 | 200 | 300 | Slams the opponent, causing weapon damage plus 105. |
 | Intercept Rank 4 | 61 | Protection | 100 | 100 | 200 | 300 | Charge an enemy, causing 85 damage and stunning it for 3 sec. |
 | Demoralizing Shout Rank 6 | 62 | Protection | 100 | 100 | 200 | 300 | Reduces the attack power of all enemies within 10 yards by 220 for 30 sec. |
 | Victory Rush Rank 1 | 62 | Protection | 0 | 100 | 200 | 300 | Instantly attack the target causing ${$AP*$m1/100} damage. Can only be used within $32216d after you kill an enemy that yields experience or honor. Damage is based on your attack power. |
 | Revenge Rank 7 | 63 | Protection | 50 | 100 | 200 | 300 | Instantly counterattack an enemy for 86 - 104 damage and a high amount of threat. Revenge must follow a block, dodge or parry. |
 | Spell Reflection
| 64 | Protection | 150 | 100 | 200 | 300 | Raise your shield reflecting the next spell cast on you. Lasts $d. |
 | Shield Bash Rank 4 | 64 | Protection | 100 | 100 | 200 | 300 | Bashes the target with your shield for $s2 damage. It also dazes the target and interrupts spellcasting preventing any spell in that school from being cast for $d. |
 | Execute Rank 6 | 65 | Protection | 150 | 100 | 200 | 300 | Attempt to finish off a wounded foe, causing 750 damage and converting each extra point of rage into 18 additional damage. Only usable on enemies that have less than 20% health. |
 | Mocking Blow Rank 6 | 65 | Protection | 100 | 100 | 200 | 300 | A mocking attack that causes 114 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec. |
 | Mortal Strike Rank 5 | 66 | Protection | 300 | 100 | 200 | 300 | A vicious strike that deals weapon damage plus 185 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. |
 | Bloodthirst Rank 5 | 66 | Protection | 300 | 100 | 200 | 300 | Instantly attack the target causing damage. In addition, the next 5 successful melee attacks will restore 25 health. This effect lasts 8 sec. Damage is based on your attack power. |
 | Shield Slam Rank 5 | 66 | Protection | 200 | 100 | 200 | 300 | Slam the target with your shield, causing 381 - 399 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat. |
 | Heroic Strike Rank 10 | 66 | Protection | 150 | 100 | 200 | 300 | A strong attack that increases melee damage by $s1 and causes a high amount of threat. Causes ${0.35*$m1} additional damage against Dazed targets. |
 | Hamstring Rank 4 | 67 | Protection | 100 | 100 | 200 | 300 | Maims the enemy, causing 63 damage and slowing the enemy's movement to 50% of normal speed for 15 sec. |
 | Sunder Armor Rank 6 | 67 | Protection | 150 | 100 | 200 | 300 | Sunders the target's armor, reducing it by 520 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec. |
 | Thunder Clap Rank 7 | 67 | Protection | 200 | 100 | 200 | 300 | Blasts nearby enemies with thunder slowing their attack speed by 10% for 30 sec and doing 123 damage to them. Will affect up to targets. |
 | Commanding Shout Rank 1 | 68 | Protection | 100 | 100 | 200 | 300 | Increases total health of all party members within 20 yards by 730. Lasts 2 min. |
 | Rend Rank 8 | 68 | Protection | 100 | 100 | 200 | 300 | Wounds the target causing them to bleed for 182 damage plus an additional (based on weapon damage) over 21 sec. |
 | Cleave Rank 6 | 68 | Protection | 200 | 100 | 200 | 300 | A sweeping attack that does your weapon damage plus 70 to the target and his nearest ally. |
 | Battle Shout Rank 8 | 69 | Protection | 100 | 100 | 200 | 300 | The warrior shouts, increasing the melee attack power of all party members within 20 yards by 305. Lasts 2 min. |
 | Slam Rank 6 | 69 | Protection | 150 | 100 | 200 | 300 | Slams the opponent, causing weapon damage plus 140. |
 | Intercept Rank 5 | 69 | Protection | 100 | 100 | 200 | 300 | Charge an enemy, causing 105 damage and stunning it for 3 sec. |
 | Intervene
| 70 | Protection | 100 | 100 | 200 | 300 | Run at high speed towards a party member intercepting the next melee or ranged attack made against them as well as reducing their total threat by $59667s1__ |
 | Demoralizing Shout Rank 7 | 70 | Protection | 100 | 100 | 200 | 300 | Reduces the attack power of all enemies within 10 yards by 300 for 30 sec. |
 | Execute Rank 7 | 70 | Protection | 150 | 100 | 200 | 300 | Attempt to finish off a wounded foe, causing 925 damage and converting each extra point of rage into 21 additional damage. Only usable on enemies that have less than 20% health. |
 | Devastate Rank 3 | 70 | Protection | 150 | 100 | 200 | 300 | An instant weapon attack that causes 50% of weapon damage plus 35 and additional threat for each application of Sunder Armor on the target. In addition, this attack will renew the duration of the Sunder Armor effect. |
 | Rampage Rank 3 | 70 | Protection | 200 | 100 | 200 | 300 | Warrior goes on a rampage, increasing attack power by 50 and causing most successful melee attacks to increase attack power by an additional 50. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit. |
 | Heroic Strike Rank 11 | 70 | Protection | 150 | 100 | 200 | 300 | A strong attack that increases melee damage by 208 and causes a high amount of threat. Causes additional damage against Dazed targets. |
 | Mortal Strike Rank 6 | 70 | Protection | 300 | 100 | 200 | 300 | A vicious strike that deals weapon damage plus 210 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. |
 | Bloodthirst Rank 6 | 70 | Protection | 300 | 100 | 200 | 300 | Instantly attack the target causing damage. In addition, the next 5 successful melee attacks will restore 30 health. This effect lasts 8 sec. Damage is based on your attack power. |
 | Shield Slam Rank 6 | 70 | Protection | 200 | 100 | 200 | 300 | Slam the target with your shield, causing 420 - 440 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat. |
 | Revenge Rank 8 | 70 | Protection | 50 | 100 | 200 | 300 | Instantly counterattack an enemy for 99 - 121 damage and a high amount of threat. Revenge must follow a block, dodge or parry. |
 | Rend Rank 9 | 71 | Protection | 100 | 100 | 200 | 300 | Wounds the target causing them to bleed for $o1 damage plus an additional ${0.2*5*(($MWB+$mwb)/2+$AP/14*$MWS)} (based on weapon damage) over $d. If used while your target is above $s2__health Rend does $s3__more damage. |
 | Shattering Throw
| 71 | Protection | 250 | 100 | 200 | 300 | Throws your weapon at the enemy causing ${$64382m1+$AP*.50} damage (based on attack power) reducing the armor on the target by $64382s2__for $64382d or removing any invulnerabilities. |
 | Shattering Throw
| 71 | Protection | 250 | 100 | 200 | 300 | Throws your weapon at the enemy causing ${$64382m1+$AP*.50} damage (based on attack power) reducing the armor on the target by $64382s2__for $64382d or removing any invulnerabilities. |
 | Heroic Strike Rank 12 | 72 | Protection | 150 | 100 | 200 | 300 | A strong attack that increases melee damage by $s1 and causes a high amount of threat. Causes ${0.35*$m1} additional damage against Dazed targets. |
 | Cleave Rank 7 | 72 | Protection | 200 | 100 | 200 | 300 | A sweeping attack that does your weapon damage plus $s1 to the target and his nearest ally. |
 | Execute Rank 8 | 73 | Protection | 150 | 100 | 200 | 300 | Attempt to finish off a wounded foe causing ${$m1+$AP*0.2} damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have less than 20__health. |
 | Thunder Clap Rank 8 | 73 | Protection | 200 | 100 | 200 | 300 | Blasts nearby enemies increasing the time between their attacks by $s2__for $d and doing $s1 damage to them. Damage increased by attack power. This ability causes additional threat. |
 | Commanding Shout Rank 2 | 74 | Protection | 100 | 100 | 200 | 300 | Increases maximum health of all party and raid members within $a1 yards by $s1. Lasts $d. |
 | Slam Rank 7 | 74 | Protection | 150 | 100 | 200 | 300 | Slams the opponent causing weapon damage plus $s1. |
 | Mortal Strike Rank 7 | 75 | Protection | 300 | 100 | 200 | 300 | A vicious strike that deals weapon damage plus $s2 and wounds the target reducing the effectiveness of any healing by $s1__for $d. |
 | Shield Slam Rank 7 | 75 | Protection | 200 | 100 | 200 | 300 | Slam the target with your shield causing $s2 damage modified by your shield block value and dispels $s1 magic effect on the target. Also causes a high amount of threat. |
 | Devastate Rank 4 | 75 | Protection | 150 | 100 | 200 | 300 | Sunder the target's armor causing the Sunder Armor effect. In addition causes $s2__of weapon damage plus $s3 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to $u times. |
 | Enraged Regeneration
| 75 | Protection | 150 | 100 | 200 | 300 | You regenerate $o1__of your total health over $d. This ability requires an Enrage effect consumes all Enrage effects and prevents any from affecting you for the full duration. |
 | Heroic Strike Rank 13 | 76 | Protection | 150 | 100 | 200 | 300 | A strong attack that increases melee damage by $s1 and causes a high amount of threat. Causes ${0.35*$m1} additional damage against Dazed targets. |
 | Rend Rank 10 | 76 | Protection | 100 | 100 | 200 | 300 | Wounds the target causing them to bleed for $o1 damage plus an additional ${0.2*5*(($MWB+$mwb)/2+$AP/14*$MWS)} (based on weapon damage) over $d. If used while your target is above $s2__health Rend does $s3__more damage. |
 | Cleave Rank 8 | 77 | Protection | 200 | 100 | 200 | 300 | A sweeping attack that does your weapon damage plus $s1 to the target and his nearest ally. |
 | Battle Shout Rank 9 | 78 | Protection | 100 | 100 | 200 | 300 | The warrior shouts increasing attack power of all raid and party members within $a1 yards by $s1. Lasts $d. |
 | Thunder Clap Rank 9 | 78 | Protection | 200 | 100 | 200 | 300 | Blasts nearby enemies increasing the time between their attacks by $s2__for $d and doing $s1 damage to them. Damage increased by attack power. This ability causes additional threat. |
 | Demoralizing Shout Rank 8 | 79 | Protection | 100 | 100 | 200 | 300 | Reduces the melee attack power of all enemies within $a1 yards by $s1 for $d. |
 | Slam Rank 8 | 79 | Protection | 150 | 100 | 200 | 300 | Slams the opponent causing weapon damage plus $s1. |
 | Commanding Shout Rank 3 | 80 | Protection | 100 | 100 | 200 | 300 | Increases maximum health of all party and raid members within $a1 yards by $s1. Lasts $d. |
 | Execute Rank 9 | 80 | Protection | 150 | 100 | 200 | 300 | Attempt to finish off a wounded foe causing ${$m1+$AP*0.2} damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have less than 20__health. |
 | Mortal Strike Rank 8 | 80 | Protection | 300 | 100 | 200 | 300 | A vicious strike that deals weapon damage plus $s2 and wounds the target reducing the effectiveness of any healing by $s1__for $d. |
 | Shield Slam Rank 8 | 80 | Protection | 200 | 100 | 200 | 300 | Slam the target with your shield causing $s2 damage modified by your shield block value and dispels $s1 magic effect on the target. Also causes a high amount of threat. |
 | Devastate Rank 5 | 80 | Protection | 150 | 100 | 200 | 300 | Sunder the target's armor causing the Sunder Armor effect. In addition causes $s2__of weapon damage plus $s3 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to $u times. |
 | Heroic Throw
| 80 | Protection | | 100 | 200 | 300 | Throws your weapon at the enemy causing ${$m1+$AP*.50} damage (based on attack power). This ability causes high threat. |
 | Revenge Rank 9 | 80 | Protection | 50 | 100 | 200 | 300 | Instantly counterattack an enemy for ${$m1+$AP*0.207} to ${$M1+$AP*0.207} damage. Revenge is only usable after the warrior blocks dodges or parries an attack. |